Unity ML #1
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작성일날짜 21-03-31 13:56 조회561회본문
OnActionReceived(float[] vectorAction) { base.OnActionReceived(vectorAction); }... Heuristic(float[] actionsOut) { base.Heuristic(actionsOut); } } 스크립트 추가... You should use input to read a string and float() to convert the string to a number. Do not worry about error checking the user input unless you want...
ase.Heuris